The way factories look on the playing field have been updated in the latest version of the game. Here's a quick look at the new factory assets that have made it into the game.
A look at the 5 different factories as they will appear in the game.
Whenever the player specializes a factory to produce a special kind of product, the specific product will be shown above the factory to indicate that it's currently working on making that resource.
This design choice was implemented for the player to easily locate and know which resource is currently being produced by the different factories.
Icons are placed above each factory to indicate the specific resource as a direct indicator. Furthermore, a change to the factories as a whole has been made due to time pressure and the way factories are organized. The change comes down to the choice between factory sprites. Instead of choosing only one factory design and further designing this factory, we chose to use all factory designs and appoint different jobs to these factories - as can be seen on the picture above.
Furthermore, this update included small tweaks to the factories. The color schemes were changed a bit as some colors were merely experimental (this change is mostly visible on the grey factories - the ones producing the metal bars on the picture). At the same time a tiny change was made to the look of the base colors of the factories - light walls and darker walls. Throughout the game's development the art style has been refined as the artists figured out the best ways of drawing each sprite. Now, as the factories were reworked, these improvements have been added to these first-generation sprites as well.
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