onsdag den 26. oktober 2016

Our very own truck

Hours of work later and we've finally got a truck to transport supplies from A to B.


Based off of the american truck design, this truck is one of the key art assets for the visual presentation of our game's system. Therefore, the first thing that might strike the players eyes is the vibrant use of red as the trucks base color. This color was used as an extreme variant of the "brick wall" red/orange presented on our original man-made mood board, since these trucks need to be clearly visible to the player.

The style comprises of a minimal vector design approach with a few highlights and shadows to add a 3D-like effect to the truck. Furthermore, the highlights presented on the truck differ between matte and metallic surfaces: by lifting the highlight area from the edge for a metallic look.

Related Posts:

  • Heatmap To give the player a visualisation of where the largest amount of resources are located, we've created a heatmap. This will help the player choose the optimal location for the extractor building.  The heatmap scrip… Read More
  • Moodboards/ ArtstyleLet's set the mood To set up the style for the game we chose to research and develop a color style to capture the player's attention, and an art style for the in-game assets to specify the look of the game. Choosing a colo… Read More
  • Work in progress...The newest addition to Corporate Quest's list of buildings, the Building Site. The building site is used in-game as a visual representation of a non specialized building, whether it be a resource extractor or a factory.… Read More
  • Our very own truckHours of work later and we've finally got a truck to transport supplies from A to B. Based off of the american truck design, this truck is one of the key art assets for the visual presentation of our game's system. Theref… Read More
  • Get ready to rumble!Seriously, get ready because these bad boys are gonna rock your world. Here is the last three Exstractor sprites that were made for Corporate Quest. They were of course made using the same vector style graphics that were ment… Read More

0 kommentarer:

Send en kommentar